quinta-feira, 25 de fevereiro de 2016

The "J Top Lists" - "CreepyPasta" Top List

Hey Guys!

Heres my second top list for today, now being about those scary stories in the internet called creepypastas. For those that have started reading creppypastas here are some stories for you to start that are also favorites of mine.



THE SLENDER MAN
Before this pale, faceless ghoul had his own series of video games, he haunted the forums of the Internet with his finely pressed suit and unnaturally long limbs. The Slender Man's story is not a narrative one, but a pseudo-historical look at this monster's history with humanity that is tied into several other creepypastas.

Typically, the Slender Man preys on children and those who become obsessed with his existence, though no one knows exactly what happens to the bodies since no one has ever escaped from an encounter with him. Suggested stories featuring the Slender Man include The Tall Man and the Marble Hornets videos.

You can play one of the many games inspired by these Slenderman stories, since they can all be found online or if you're too scared, there are plenty of walkthroughs with commentary. Just keep your volume down or you'll be deafened by the screaming.


CANDLE COVE
Everyone has a television show from their childhood that they remember fondly. Like those who nostalgically recall the adventures of Dora the Explorer, Mister Rogers and Sesame Street, some adults rediscover their favorite show from the 1970s, Candle Cove, on a television forum in this creepypasta. Slowly, their memories of the show grow darker and more disturbing until one of the adults asks his mother about the true nature of the show.

The forum format of the story adds a spooky realism to the tale, also making it easy to recreate and share on other boards. If you find this story particularly compelling, there is a story that runs further with the mythos called Candle Cove Experiences: Tales of the Laughingstock.


ROBERT THE DOLL
Not for the faint of heart, Robert the Doll really exists. The myths surrounding him vary, especially since it became so popular on the Internet. The doll was given to artist Robert Eugene Otto in the late 1800s or early 1900s by a servant working in his family home. The doll, which he named after himself, then took on a life of its own and began to terrorize the family.

Otto is said to have kept his doll into adulthood and it subsequently tormented his late wife to insanity. When the doll was found by another family, the girl to whom it was given was terrified of it and refused to have it in her room.

The doll is currently residing in the Fort East Martello Museum in Key West, Fla. Visitors must ask Robert politely if they want to take his photo. If they mock him or take his photo without permission, Robert is said to lay a curse on them.


JEFF THE KILLER
If you've never laid eyes on the infamous image of Jeff the Killer before, consider yourself lucky. The basic story concerns Jeff, a serial killer who hides in the closet and whispers to its victim, "Go to sleep," before slaughtering everyone in the household. Even more disturbing than his M.O. is his appearance — his face is smooth and stark white, a huge grin and small lid-less eyes. He is one of the most easily recognizable creepypastas, with his eerie stare posted across forums.

His origin story involves a fight that resulted in a chemical burn on his face and caused him to go insane. Soon after, he murdered his family and disappeared into the night to make guest appearances in your nightmares.


SMILE DOG
If there's any story on this list that best captures the message "be careful what you wish for," Smile Dog is it. The creepypasta deals with an image posted on an old Bulletin Board system back in 1992 called smile.jpg. Those who saw the image either disappeared or died, save for one Mary E., who the narrator goes to interview. What he eventually learns is that some things, even simple pictures, are better left as mysteries than dealing with the horrifying truth.

In case you were wondering, the story does come with an accompanying image, but you may not want to see it after reading the full story. Though, in the end, you may not have a choice.


NO END HOUSE
Haunted houses are at the center of many famous scary narratives, and surviving the night in one earned teenagers instant respect. Still, is the potential trauma and death worth the admiration of people who you'll likely never see again after graduation? This creepypasta answers with a firm and decisive "No."

NoEnd House promises $500 to whomever can survive a trip through its nine rooms of torture, a challenge that our narrator David readily accepts. The rooms begin to grow increasingly sinister and evil, pushing the limits of David's psyche and humanity. Are nine rooms really worth such a small monetary compensation that won't even pay for one therapy session?


RUSSIAN SLEEP EXPERIMENT
A staple of best creepypasta lists everywhere, the title of this story itself carries with it a sense of dread and horror. Shortly after World War II, five political prisoners are subjected to an experiment in which they have to remain awake for 30 days in a tank filled with an experimental gas. As with most science-gone-wrong stories, the test subjects begin to lose their minds among a number of other gruesome symptoms. The horror does not end when the experimenters try to save their subjects — far from it.

Just know that this story may not be appropriate if you are squeamish or dislike gore, as the narrative goes into graphic detail about the physical state of the patients. Thankfully there are no pictures, or this would be the ultimate nightmare fuel.


1999
Simply known as 1999, this story is one of the most realistic and chilling urban legends on the Internet. The tale follows the journey of a Canadian blogger named Elliot as he tracks down the meaning of a mysterious TV channel that he watched in the year 1999. He remembered it being extremely sketchy and, in hindsight, he realized that it was most likely run by a local predator. As he continued to investigate, he learned that the man running the channel was attempting to lure children into his house for sacrificial purposes. To top it all off, Elliot also realized that the crazed man was torturing and killing children while wearing a bear costume and calling himself “Mr. Bear.” 

There were only a couple of “shows” that aired on this mysterious channel, most likely because it was only operational from 4:00 PM to 9:00 PM. The first show was called Booby and featured characters that were live-action hands on top of a table, which was obviously very low budget. The show starred a hand named Booby that would find itself in a different situation every episode. However, the episodes got progressively weirder. In fact, during an episode entitled “Playing with Scissors,” Booby appeared to be holding a pair of scissors while another, smaller hand was jerking violently in the background, as if it were being forcefully held in the air. Booby then proceeded to repeatedly stab the smaller hand with the scissors while a muffled child’s scream could be heard. The scissors eventually got to the bone and made a horrific crunching sound. That was the last time Elliot ever watched an episode of Booby.Next up on the psychotic schedule was Mr. Bear’s Cellar, which featured the mentally unstable man dressed up as Mr. Bear. What actually went on during the Mr. Bear episodes are too gory to describe here, so you’d have to read the rest of it for yourself. Eventually, the police intervened and shut down the sadistic TV channel for good.


SCP FOUDATION
The “Secure, Contain, and Protect Foundation” (aka SCP Foundation) is a fictional organization with a murky past which first appeared back in 2007. The SCP Foundation has numerous doctors, researchers, and agents aiming to understand and catalog abnormal creatures and objects, which are known simply as “SCPs.” The foundation strives to prevent the SCPs from getting into the hands of others and into the outside world. In order to research these creatures, the foundation performs experiments on death row inmates. 

SCP-173 was the creature that started it all. It’s described as a statue-like creature with a bloody face and short limbs. It has also been recorded that this creature cannot move in direct eyesight, but once eye contact is broken, it will immediately kill its victim by breaking their neck, and thus it has to be constantly observed. Another example is SCP-682, which is said to be an indestructible, highly adaptive, reptilian creature. It’s one of the most popular creatures on the SCP wiki.


NES GODZILLA
NES Godzilla has way too much about it to describe everything that makes it amazing in a short blurb. It is scary and suspenseful due to the desolate atmosphere of each world and the way that things are revealed across the course of the game. You easily get a sense of envisioning exactly what is going on within this fictional world and there are so many aspects of it that will last with the player from its detailed descriptions of levels, the frighteningly designed "screenshots" and even references to the lore of the Godzilla and Kaiju Mythos. 

Yet at the same time, it also has some surprisingly emotional moments and the climax is just plain intense. If there was any one creepypasta on this list that I would recommend to anyone who does not think gaming creepypastas can be well written, this would be the one, and hopefully some people take notice of exactly what it did right.


Tell me what is your favorite creepypaste story and share it with us.

Stay cool!

The "J Top Lists" - "SNK playmore Arcade Games" Top List

Hey guys!

Today i bring you the first of two Top lists,hope you like it. The first is about arcade games from the old "SNK playmore! At the time called "Neo Geo" and they were very common in the arcade houses at the time and i played those games a lot.



To be fair to the Top List, i didnt include games from the "king of Fighters", "Last Blade" and "Metal Slug" series because in a overall form they are all good games. Let´s begin with the top List:


King of Monsters

The monster destruction movie buff in us made us gravitate towards this game. SNK let us act out our Godzilla-esque dreams by choosing from a group of world destroyers and kicking beastly ass. Everything in the game’s stages could be destroyed and we were expected to in order to kill our rival monster.


Kabuki Klash

Far East of Eden: Kabuki Klash is one of several solid Hudson Soft games for the Neo Geo. This is one of few successful takes on the Samurai Shodown style of weapon based 2D fighter. It is basically a redressing of that game but with the bright art style of the Tengai Makyo manga/anime. The game is great if you like Last Blade and Samurai Shodown, or if you enjoyed the complete batshit nuts stuff in Waku Waku 7.


Spin Master

Known as “Miracle Adventures” in Japan, this was Data East’s first game released for the Neo Geo, and it’s definitely one of the company’s best, as well. 

The gameplay is very simplistic, yet satisfying. You travel from stage to stage which are all exquisitely animated and mow down wave after wave of henchmen, using all sorts of neat weapons: yo-yos, bombs, laser ninja stars and good old fashioned fireballs are all at your disposal. The character sprites are downright gorgeous, and the solid platforming gameplay highlighted by some excellently designed levels makes this one an absolute blast to play through, solo or with a buddy.

If you are a fan of intense platformer/run and gun hybrids like “Metal Slug” and “Gunstar Heroes,” you definitely owe it to yourself to give “Spinmaster” a try. Not only is it one of the genre’s greatest undiscovered offerings, it’s definitely one of the best games of its type, period.


Mutation Nation

This is a traditional beat ‘em up, with all of the usual tropes which means, yes, it has both the “moving truck” and “elevator” levels that were apparently legally required for all genre games back then to have. The real appeal here, of course, is the multiplayer, which is undeniably a hoot. Sucking down power orbs and Chun Li lightning kicking a lawsuit-baiting H.R. Giger monster, while music that sounds suspiciously like the club scene from “Robocop” plays in the background? It may not be the classiest gaming experience, but you mustn’t have a pulse if you can’t derive just a bit of enjoyment from “Mutation Nation.”


Karnov´s Revenge

To say that there were a wealth of Street Fighter 2 clones during its reign of popularity in arcades would be an understatement, but none were quite as blatant as Data East's Karnov's Revenge. In fact, the game was so similar in many respects that it drew the ire of Capcom, not to mention a failed lawsuit attempt.

One rather unique gameplay touch revolves around a character's "weak point". Each character has his or her own unique weak point that generally has to do with a specific article of clothing. If you are able to land attacks on a character's weak point it will eventually fall off leaving that character dizzy and vulnerable to an attack. But even with all of his problems i still like this game.


Puzzle Bobble

In the 1990s, fighting games, cartoony sports titles and gimmicky shooters ruled the arcades. In addition to harking back to a Young MC standard, Bust-A-Move was definitely a breath of fresh air, providing “Mortal Kombat” obsessed coin-op enthusiasts a decisively old-school break from the norm.

Known as “”Puzzle Bobble” in Japan, “Bust-A-Move” was a fairly inventive puzzle game that, in some respects, could be considered a combination of “Tetris” and “Puyo Puyo.” The object of the title is simple: manning a battle station as a very familiar looking chibi dinosaur, you shoot differently hued marbles into the playing field. Like “Columns,” if you line up enough similarly colored marbles, they evaporate from the playing field, and once all the marbles have vanished, you proceed to the next round, where you do the same dance all over again, only this time it’s a bit faster and more difficult.

It’s a very standard sounding game, but I think that’s ultimately what gave the game its contemporary appeal and staying power. It’s easily accessible and extremely addictive, and man, is it ever fun shooting marbles against the walls of the playing space and watching them change trajectory.



Waku Waku 7

Here’s another underrated and virtually unknown SNK fighter. Waku Waku 7 was a trip. Most of the cast was full of colorful beasts and parodies of popular fighting game characters. Mauru had to be the strangest looking creature on the roster (he was also one of the most fun guys to play with). I appreciate this game’s tight gameplay, super cheery graphics, and hilarious super moves.



Shock Troopers 2nd Squad

For a better enjoy time, You should consider the sequel of "Shock troopers", “Shock troopers 2nd Squad” to be the superior offering: the semi-3D graphics are much improved, you can ride in vehicles ala “Metal Slug” and now, characters die in hilariously violent (yet bleakly comical) fashion. That said, as far as overall entertainment goes, “Shock Troopers” is a pretty damn hard game to top. At the end of the day, it very well could be the best bad game on the Neo Geo!

Granted, “Shock Troopers” may not exactly be a technical gem on par with “Samurai Shodown” or anything, but it’s certainly a whole hell of a lot of fun to play, regardless. Developed by Saurus, the same folks who gave us the second “World Heroes” game and the sort of cult-classic “Irritating Stick” this game is your standard “Ikari Warriors” update, only with controls and gameplay that’s, you know, good.


Breakers Revenge
Out of all the Street Fighter copycats that flooded the market way back when, this one is actually pretty enjoyable. This 2D fighter made its debut in 1996 and was overlooked, probably because of its lackluster cast of characters and ho-hum visual design. But if you played it long enough, you’d surely grow to love its solid fighting system and fast-paced gameplay. 



SVC Chaos: SNK vs. Capcom

At some point, you’ve probably played one of the “Capcom vs. SNK” games before. Outside of a Neo Geo Pocket Color offering (which, by the way, is one of the greatest handheld games of all-time), this early 2000s offering is the sole SNK-produced crossover brawler to also feature “Street Fighter II” stalwarts.

With Playmore taking over the reins, “SVC Chaos” is a real hoot and a half to play. It’s so bizarre (and of course, awesome) to see characters like M. Bison and Balrog drawn up in the inimitable SNK style. And man, you haven’t seen “crazy” until you’ve seen a Hugo on Earthquake showdown in this game!

The animations are great, the gameplay is fantastic  (its basically running on the “King of Fighters 2002” engine) and the cast of characters is really tremendous. You could argue that there’s perhaps a bit of an over sampling of “Street Fighter” characters and an under serving of “Samurai Shodown” cast members, but overall, there’s hardly anything to complain about in this one at all. And be prepared for some downright astounding cameos, featuring such weirdoes as “The Art of Fighting’s” Serious Mr. Karate, the Mars People from “Metal Slug,” Mega Man’s Zero, and the ULTIMATE fighting game final boss, the little red gargoyle asshole from “Ghosts N Goblins!”



And there it is my favorite games that belong to the old SNK Playmore. If you have favorite games that belong to "SNK playmore" please share them with us.

Stay cool!

quinta-feira, 14 de janeiro de 2016

The "J Reviews" - Sonic the Hedgehog 3 and Knuckles

Hey guys!

Here´s my Sonic 3 & Knuckles review. Enjoy!

Sonic 3 & Knuckles is the final chapter in the classic era of Sonic. Locking the Sonic the Hedgehog 3 cartridge into the Sonic & Knuckles cartridge, reveals the greatest Sonic game in the classic era of the hedgehog. An epic game with outstanding music, beautiful graphics, unmatched level design and new gameplay mechanics for it´s time.



Sonic 3 was released in february of 1994 while Sonic and knukles came in October of 1994. The game follows both Sonic the Hedgehog and Knuckles the Echidna in their respective quests to save Angel Island. Sonic's side of the story picks up immediately after the events of Sonic the Hedgehog 3, where Dr. Robotnik's orbital weapon, the Death Egg, is damaged in a battle with Sonic and crash-lands back onto Angel Island. Sonic travels through each zone looking to retrieve the Chaos Emeralds to defeat Robotnik, and once again comes into conflict with Knuckles, who believes Sonic is trying to steal the Emeralds for himself. Sonic boards the relaunching Death Egg. Robotnik uses the power of the Master Emerald to fuel a giant mech, but Sonic uses the power of the Chaos Emeralds to transform into Super Sonic. Super Sonic stops Robotnik, destroys the Death Egg, and returns the Master Emerald to its rightful place. 

Since Sonic & Knuckles and Sonic the Hedgehog 3 were developed initially as a single title, their gameplay is similar: both are 2D, side-scrolling platformers with similar level design, graphics, and game mechanics. However, in Sonic & Knuckles, unlike in Sonic 3, the player chooses either Sonic or Knuckles at the title screen. The game differs from Sonic 3 in that Miles "Tails" Prower is not available to select, and the player cannot control two characters together or use any multiplayer modes. There is also no save feature.

The game received considerable praise upon initial release; critics were impressed with the lock-on technology and hailed it as "an exceptional game" despite its similarity to its predecessor.It has since been re-released through various Sega themed compilations over the years.

The player character moves through eight levels, each divided into two acts. The first act of each level is punctuated by a miniboss fight with one of Dr. Robotnik's robots while the second ends with a regular boss fight with Robotnik himself.

Special Stages are entered by finding giant rings hidden in secret passageways: the player is placed in a 3D environment and tasked to turn all of a number of blue spheres red by running through them, but must avoid all red spheres, including formerly blue ones. Completing this task earns the player a Chaos Emerald, and collecting all seven Emeralds allows the player to turn into Super Sonic or Super Knuckles, more powerful versions of the characters. These special stages feature yellow spheres that bounce the player long distances. If you get all emerelds and super emeralds you will have acess to the real last level of the game and the real ending.

Sonic & Knuckles features "lock-on technology" that lets the game access data from Sonic the Hedgehog 2 and Sonic the Hedgehog 3 so that elements of both Sonic & Knuckles and the locked-on game are combined. To play these combined games, the hatch on top of the Sonic & Knuckles cartridge can be flipped open and the second game placed inside.

When Sonic 3 is used in this manner, it enables the player to play through both games as one, titled in-game as Sonic 3 & Knuckles. This features several additions to the games not otherwise available, such as slight changes to the level design, being able to play through Sonic 3 levels as Knuckles or Sonic & Knuckles levels as Tails, and the ability to save progress in all of the game's levels. Additionally, locking-on is the only way to collect "Super Emeralds", which are earned by accessing Special Stages in the Sonic & Knuckles levels after collecting all seven Chaos Emeralds from Sonic 3. When all Super Emeralds have been collected, Sonic, Knuckles, and Tails can transform into Hyper Sonic, Hyper Knuckles, and Super Tails respectively.

To finish, i highly sugest this game, probably the best one in the classical era of the blue hedgehog and everyone that is starting to play videogames or want to start to know the legacy of sonic this is the perfect game to start with (this and Sonic 1 in my opinion).

For next sonic games, i´m thinking of reviewing "Shadow the Hedgehog", "Sonic heroes" and "Sonic 06" and i´m skipping because i have played these games more recently and because i believe that this games are still hot topics until the days of today. I will do the two Sonic adventures games after that because i have to play them again to revive my memory of those games.

Stay cool!

sexta-feira, 1 de janeiro de 2016

New year, New Madness ^^

Good evening guys!



Hope you entered the new year with a bang and itbrings you good things. For thoes that are wondering, yes i´m posting in english why? Well because i'm considering posting in places that not only relate to my country and because i notice that i have people seeing my posts in another countries so that gives me more reasons to do so. And of course expect new top lists and reviews thart were late and sill are yet to be made. 

Even though i have learned english since grade school i still can make a error here and there so please bear with me here guys XD

Stay cool!

segunda-feira, 23 de novembro de 2015

The "J Top Lists" - "Death Battle" Top List

Boas Pessoal!


Trago-vos hoje uma top list de um programa de vídeos conhecidos no youtube "Death battle" um dos poucos programas no youtube de que gosto de ver.

Eis os meu "Death Battles" favoritos, tendo em conta seguindo os dois pontos: os factos dados sobre as personagens e a neutralidade dos criadores quanto a esses combates.


Mike Haggar vs Zangief

Um dos poucos combates em que os dois lutadores estão basicamente ao mesmo nível e todos os factos são parecidos entre as duas personagens e pelo facto que ambos são lutadores de wrestling o que tornou ainda o combate ainda mais interessante para mim por gostar de "wrestling" characters.


Ragna vs Soul Badguy

Sendo eu fã de Blazblue e Guilty Gear este combate foi um dos mais interessantes de ver e para mim quer qual fosse o vencedor seria ficaria satisfeito e no final a personagem old school ganhou


Solid Snake vs Sam Fisher

Neste combate, para ser sincero só conhecia e só joguei os jogos metal gear, conhecia a personagem Sam Fisher mas admito, neste combate estava do lado do Snake e tive o que estava à espera, a vitória do mesmo. Foi a melhor luta com Stealth que vi até hoje.


Dr. Eggman vs Dr.Willy

Eis um de dois combates em que o resultado final foi um empate anulando-se um ao outro. No final deste combate fiquei com a impressão de que os criadores dos vídeos quiseram pôr as duas personagens ao mesmo nível e mostrar respeito pelos dois doutores.


Wolverine vs Raiden

Um dos combates mais interessantes e mais neutrais de toda a série! Com este combate fica a saber-se que o Wolverine não é mesmo invencível (claro que não o era antes porque já tinha morrido em algumas continuidades de comics) mas neste ca, Raiden tinha todas as ferramentas para ganhar o combate


Darth Vader vs Dr. Doom

Neste combate estava com duvida em de que lado estar pois gosto de ambas as personagens mas no final decidi ir pelo lado do Dr.Doom pois para mim é o melhor vilão da Marvel pois já venceu em combate quase todos os heróis da marvel e alguns melhores. Em termos técnicos, Doom estava melhor preparado para o combate.


Chun Li vs Mai

Para ser sincero para este combate estava mais do lado da Mai (e não, não pela aparência física se bem que ajuda para uma ninja como ela) pois a Mai está mais tecnicamente preparada para combate e pois acho que os jogos king of Fighter no geral são mais underrated do que os de Street Fighter no geral.


Godzilla vs Gamera

Antes de ver este combate não sabia quem era Gamera, depois de o ver fui logo ver os filmes do mesmo e devo dizer que fiquei fã mas para mim o melhor "Kaiju" continua a ser o Rei dos monstros Godzilla que em 61 anos continua em força e acho que este combate cimentou mais a sua dominância. 


Shao Kahn vs M.Bison

Dois dos meus vilões favoritos finalmente defrontaram-se e o resultado foi.. o esperado tendo em conta o backround das duas personagens, Shao Kahn tinha a vantagem desde o inicio dados os factos sobre as duas personagens. 

Devo dizer como extra que em 6 personagens de street fighter que entraram em death battles só duas ganharam (Blanka e o Akuma).


Yang vs Tifa

Eis a death battle mais recente de que gostei mais e dado que gosto das duas personagens que entram no combate vem provar de que quem guarda os seus poderes até ao final é que ganha o combate. 

Muita gente diz que a Yang ganhou só pela 3ª season de RWBY ia começar uns dias depois mas eu digo que foi completa coincidência e porque algumas pessoas não prestaram atenção aos factos dados na explicação do episódio. Digamos que foi uma "dor de cabeça" para a Tifa. 


E aqui acabo a minha lista, recomendo vivamente para verem os combates referidos na minha lista tal como outros e digo-vos que passarão um bom bocado.

Fiquem bem!

sábado, 21 de novembro de 2015

The "J Reviews" - Sonic the Hedgehog 2

Boas pessoal.

Venho hoje analisar mais jogos da saga do ouriço azul da sega "Sonic the Hedgehog" da época clássica destes jogos desta vez trazendo provavelmente o jogo mais comprado pelos fãs da série, Sonic The Hedgehog 2.

Um ano depois do primeiro sonic ter saído, a Sega notou o enorme sucesso do primeiro jogo "Sonic the Hedgehog 2" saiu em 1992 para a mega Drive e que provou ser ainda mais bem sucedido que o seu antecessor.



Depois de ter vencido Eggman na sua ilha natal de South Island, Sonic segue o cientista até á ilha mais próxima, West Side Island pois acredita que o mesmo tentará atacar, construir e robotizar todas as criaturas para as transformar em robôs. Quando Sonic aterra na ilha o seu avião avaria mas por golpe do destino conhece uma personagem que seria para sempre conhecida como o seu parceiro de aventuras, a raposa de duas caudas Tails. Os dois juntam-se para vencer Robotnik e o seu plano de robotizar animais indefesos e de destruir a arma secreta de Eggman, a base Lunar "DeathEgg". 

Os avanços desde o primeiro jogo do Sonic não são particularmente numerosos, mas fazem uma grande diferença, Sonic aprendeu um novo movimento desde a sua última batalha com Eggman, o "Spin Dash" permitindo a Sonic atingir velocidades superioridades e destruir inimigos mais facilmente. 

Os níveis do jogo são maiores e mais abundantes, duas zonas por níveis com um boss no final. Tudo está configurado de forma intuitiva e quase sem falhas para deixar o jogador atingir velocidades ridículas que ainda estão um pouco até hoje apenas com alguns inimigos em posições mais tramadas e muitas vezes o jogador será atingido portanto ás vezes é preciso ser-se mais lento e preciso nos seus movimentos. 

Uma das mais importantes evoluções do jogo é claro, o novo personagem da séries Tails, a raposa de duas caudas, o Tails pode voar e nadar podendo dizer-se que é um "Easy mode" do jogo. Nas opções pode-se escolher com personagens se quer jogar (Sonic sozinho, Tails sozinho ou os dois podendo um segundo jogador tomar controlo do tails).

Níveis especiais estão de volta e pessoalmente são os mais difíceis da era clássica dos jogos de Sonic, até o primeiro nível especial já mostra uma determinada dificuldade para se apanhar a esmeralda no final do nível. 

Em termos de musica, este jogo produziu algumas das melhores musicas da era clássica de sonic e da série no geral.
________________________________________________________________________________

Notarão que agora não dou uma nota definida a um jogo, filme ou série pois quero fazer uma abordagem mais neutra a tudo em que faço uma avaliação.

É um jogo que recomendo vivamente jogar, se bem que nesta altura mais vale jogar-se em emuladores porque encontrar o jogo físico já é praticamente impossível. O próximo jogo de sonic de que farei uma review será do jogo que veio a seguir deste, Sonic 3 and Knuckles!

Fiquem bem.

sábado, 31 de outubro de 2015

The "J Top Lists" - "SCP" Top List

Boas Pessoal

Hoje também trago também uma top list dentro do tema de Halloween, sobre criaturas de uma creepypasta que é uma das mais preferidas do publico e a minha preferida neste momento, a "SCP Foundation".



Mas antes de seguir-mos em frente, umas pequenas explicações sobre a "SCP Foundation" está em ordem:

Objectivos da Fundação:
- Observar fenómenos sobrenaturais e desenvolver novas teorias cientificas com base no seu comportamento em observação.

- Conter fenómenos potencialmente perigosos.

- Desenvolver procedimentos de segurança para lidar com todos os fenómenos futuros.

- Observar, parar e/ou destruir qualquer um ou qualquer coisa que impeça os objectivos da fundação de se tornarem realidade.


Os SCP´S ordenam-se em três categorias de segurança:
SAFE - Scp´s que mantidos em cativeiro e fechados do mundo não causam perigo nenhum o que não quer dizer que alguns quando em contacto com seres humanos podem causar danos letais. 

EUCLID - Todos os Scp´s que são encontrados são inicialmente colocados nesta classe até serem testados e compreendidos e testados para se saber o seu nível de perigo para a humanidade para serem catalogados mais a fundo.

KETER - Scp´s que necessitam de vigilância a tempo inteiro e que são difíceis de serem mantidos em cativeiro podendo causar uma situação de "Fim de Mundo" e que devem ser eliminados o mais cedo possível. 


Podia ter escolhido muitos Scps mas escolhi dos que me lembro ou costumo lembrar mais:


SCP 795 - Reality Bending Cat - Euclid

Aqui está um scp animal interessante mas perigoso mais para aqueles de que ele não gosta. Este gato de nome "Junior" no raio de 30 metros este gato consegue transformar toda a realidade á sua volta. 

Tudo o que ele achar amigável transformará em gato e a transformação demorará uma hora, se o contrário acontecer o alvo será transformado numa presa e caçado, se a vitima for separada do gato demorará 3 hora a voltar ao normal.


SCP 485 - Death Pen - Safe

Sozinha sem e sem ninguém a interagir com ela é só uma caneta normal mas se alguém lhe pega e carrega no botão para escrever, um conhecido ou familiar do utilizador morrerá, cada vez que o botão for carregado mais uma pessoa morrerá.


SCP 053 - The Little Girl - Euclid

Esta menina de 5 anos parece uma criança normal mas a diferença é a de que se alguém interagir com ela perto da mesma a pessoa começará a sentir uma enorme ira e tendências homicidas e tentará atacar a Scp mas ao fazer-lo irá morrer normal mente mais por ataque de coração.

Esta menina é uma de dois Scp´s que conseguiu não ser atacada pelo scp 682 conseguindo até acariciar-lo e desenhar nele.


SCP 019 - The Monster Pot - Keter

Este scp pode parecer um vaso normal mas parece funcionar como um portal para o nosso mundo e de uma em uma hora uma criatura sairá do pote para atacar qualquer vitima existente por perto. 

Qualquer tentativa de tentar mexer, virar e destruir o vaso só fará que mais monstros saiam com mais frequência. Este  Scp está dentro de um forno gigante criado pela fundação que destrói qualquer monstro que saia dele.


SCP 735 - Insult Box - Euclid

Preparem-se para serem insultados a sério, esta caixa de origem desconhecida saberá tudo o que é privado sobre a vossa vida e saberá bem que pontos fracos da pessoa puxar. O mais certo é que a caixa irá voar mas sendo indestrutível não valerá de nada tentar destruir-la. 


SCP 953 - Polymorphic Humanoid - Keter

Criatura de origem Coreana e não Japonesa, esta criatura é uma "Kumiyo" e não uma "Kitsune" como ela afirma e matará só por se sentir ofendida com isso. Esta scp pode tomar a forma de qualquer forma humana e animal com poder de sugestão enorme que pode levar qualquer pessoa a fazer o que quer. Esta Scp já escapou 6 vezes da fundação.  


SCP 096 - The Shy Guy - Keter

Um dos Scp´s mais perigosos de toda a Fundação, toda a gente que olhe para a sua cara quer seja directamente, por video e até por papel será imediatamente detectado, caçado e morto. Até ver indestrutível até aguentando balas de "napalm" ficando só a osso e continuando o seu ataque até a sua cabeça ser tapada com um saco para o acalmarem.


SCP 811 - Swamp Woman - Euclid

Este scp é uma mulher com corpo desproporcional, pele verde e cabelo oleoso que foi encontrada num pântano desconhecido, tocar na sua pele ou for tocado começará a ver o seu corpo a decompor-se de mas que só durará 3 horas só se estiver longe do Scp.


SCP 999 - The Tickle Monster - Safe

Querem uma cura para depressão? então este Scp é perfeito. Este Scp tem a consistência de manteiga de amendoim e pode mudar de tamanho como quiser. Ao tocar neste scp uma pessoa fica num estado de euforia enorme e mais alegre o quão mais tiver em contacto com ele. o scp 999 então pegar-se-à ao alvo começando a fazer cocegas, tendo um cheiro diferente para cada pessoa (canela, chocolate e bacon para dar exemplos).

Este scp não hesitará em tentar salvar pessoas e até mesmo levar tiros para as defender e foi um de dois scp´s que conseguiu controlar o Scp 682 por tempo determinado.  
  

SCP 049 - The Plague Doctor - Euclid

Este é o meu Scp preferido desde o momento que li sobre ele. Um simples toque deste scp e a vitima morrerá em meros minutos e que depois de morrer começará a ser operado pelo doutor e transformado num zombie sendo "salvo" da sua doença que o scp 049 acha que a vitima tem. 

A sua aparência é a de um doutor da era medieval numa altura em que a peste negra existiu. Não se sabe de onde apareceu mas os cientistas acham que poderá ser a "Morte" em pessoa.


SCP 682 - Hard to destroy Reptile - Keter

Para mim o scp mais perigoso de todos, muitos scps foram usados para o tentar destruir completamente mas acabam por não cumprir esse objectivo pois acaba por sobreviver e ganhar resistência a esse tipo de ataque fisico. 

Este Scp pode mudar de tamanho quando e com quiser tendo um enorme ódio por todo o ser humano o que o tornou num é scp para ser exterminado a qualquer custo e o mais cedo possível.


Que acharam da lista? Têm algum Scp preferido? Se não conhecem esta creepypasta recomendo vivamente e dará muitas horas de entretenimento.

Fiquem bem!